Archive for the 'Play' Category
- 06.20.09 Street Furniture posted in Cartography, Design for Implications, Disruption, Landscape, Mobile, Observations, Peculiar, Play, Tourism, Urban
- 06.10.09 GPX to DXF – Drawing GPS Tracks posted in Cartography, Design Technology, Landscape, Landscape as Interface, Mobile, Motion, New Interaction Rituals, Peculiar, Play, Psychogeography, Software
- 06.01.09 Embodied Viewing Platforms posted in Cartography, Design, Landscape, Landscape as Interface, Psychogeography, Theory
- 02.09.09 Locative Play posted in Landscape as Interface, Mobile, New Interaction Rituals, Play, Travel
- 01.13.09 Visual Design and Mitigation Strategy posted in Design, Motion, Observations, Photo, Play
- 01.05.09 Autonomous Game Controllers posted in 3D Printed, Arduino, Design for Implications, Disruption, Hardware, New Interaction Rituals, PSX, Peculiar, Play, Propeller, Software
- 11.14.08 Drift Deck (Analog Edition) Card Art posted in Design Art Technology, Design for Implications, Drift Deck, Mobile, Peculiar, Play, Projects, Psychogeography, Social Practice, Urban
- 09.02.08 Drift Deck posted in 3D Printed, Cartography, Contexts, Design, Design Art Technology, Design for Implications, Drift Deck, Improvisation, Landscape as Interface, Mobile, Peculiar, Play, Post-GUI, Projects, Psychogeography, Urban
About the archives
Welcome to the archives here at Near Future Laboratory. Have a look around.
