Archive for the 'Peculiar' Category
- 05.31.08 High Chair posted in Design, Design Art Technology, Design for Implications, Disruption, Peculiar, Play, Post-Optimal Design, Projects, Psychogeography, Social Practice, Urban
- 05.04.08 PSX — Social Engineering Katamari Damacy posted in Arduino, Atmel, Design, Design Art Technology, Design Technology, Design for Implications, Disruption, Hardware, Health and Fitness, Motion, New Interaction Rituals, PSX, Peculiar, Play, Post-GUI, Post-Optimal Design, Time
- 01.30.07 Time, Motion, Touch posted in Atmel, Book Stuff, Design Art Technology, Design for Implications, Disruption, Flavonoid, Hardware, Mobile, Motion, Peculiar, Post-Optimal Design, Theory, Time, Touch, sensor, user experience
- 12.21.05 Co-location and the Familiar Stranger posted in Design for Implications, Landscape, Mobile, New Interaction Rituals, Peculiar, Proximity, Theory, Urban
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Welcome to the archives here at Near Future Laboratory. Have a look around.
