Archive for the 'Post-GUI' Category
- 04.07.09 Dog Eared “Distraction” posted in Design Fiction, Improvisation, Innovation, Landscape, Landscape as Interface, Motion, New Interaction Rituals, Post-GUI, Software, scenario
- 01.12.09 Workshop on Pervasive Advertising posted in Advertising, Design Fiction, Post-GUI, Theory
- 09.02.08 Drift Deck posted in 3D Printed, Cartography, Contexts, Design, Design Art Technology, Design for Implications, Drift Deck, Improvisation, Landscape as Interface, Mobile, Peculiar, Play, Post-GUI, Projects, Psychogeography, Urban
- 07.13.08 iPhone for Hertzian Space posted in Design for Implications, Disruption, Landscape, Landscape as Interface, New Interaction Rituals, Play, Post-GUI, Psychogeography, Time
- 06.29.08 Projects Briefly posted in 3D Printed, Design, Design Art Technology, Design Technology, Design for Implications, Disruption, Flavonoid, Hardware, Interface, PDPal, PSX, Post-GUI, Post-Optimal Design, Slow Messenger, Theory, Touch, Undisciplinarity, Worry Wand
- 06.27.08 Ambient Self Monitoring posted in Design, Design for Implications, Health and Fitness, Interface, Post-GUI, Social Practice
- 06.10.08 Scale posted in 3D Printed, Air Guitar Hero, Arduino, Atmel, Design, Design Art Technology, General, Hardware, Interface, Play, Post-GUI
- 05.27.08 Display Driver posted in Design, Design Art Technology, Design Technology, Display, Hardware, Interface, Post-GUI, Slow Messenger
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Welcome to the archives here at Near Future Laboratory. Have a look around.
