Archive for the 'PDPal' Category
- 06.29.08 Projects Briefly posted in 3D Printed, Design, Design Art Technology, Design Technology, Design for Implications, Disruption, Flavonoid, Hardware, Interface, PDPal, PSX, Post-GUI, Post-Optimal Design, Slow Messenger, Theory, Touch, Undisciplinarity, Worry Wand
- 04.28.08 PDPal — Mapping Without Terrain posted in Cartography, Design, Design Art Technology, Design for Implications, Mobile, New Interaction Rituals, PDPal, Proximity, Theory
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