Archive for the 'Design Art Technology' Category
- 09.02.08 Drift Deck posted in 3D Printed, Cartography, Contexts, Design, Design Art Technology, Design for Implications, Drift Deck, Improvisation, Landscape as Interface, Mobile, Peculiar, Play, Post-GUI, Projects, Psychogeography, Urban
- 08.22.08 Timing posted in Atmel, Hardware, PSX, Propeller
- 08.20.08 Drift Deck (Analog Edition) posted in Design Art Technology, Peculiar, Play, Projects, Psychogeography
- 08.20.08 Refining posted in 3D Printed, Hardware, PSX, Propeller
- 08.13.08 PCA9306 Level Shifter posted in Atmel, Hardware, How To, PSX, Propeller
- 08.11.08 Propeller and Arduino posted in Arduino, Atmel, How To, PSX, Propeller
- 07.09.08 PSX (With Propeller) — Digital Edition posted in Design Technology, How To, PSX, software
- 07.07.08 PSX..Analog Edition posted in Arduino, Design Technology, Hardware, How To, PSX, Play
- 07.03.08 High Chair posted in Design, Design Art Technology, Design for Implications, Disruption, Peculiar, Play, Post-Optimal Design, Projects, Psychogeography, Social Practice
- 06.29.08 Projects Briefly posted in 3D Printed, Design, Design Art Technology, Design Technology, Design for Implications, Disruption, Flavonoid, Hardware, Interface, PDPal, PSX, Post-GUI, Post-Optimal Design, Slow Messenger, Theory, Touch, Undisciplinarity, Worry Wand
- 06.26.08 Time Spent, Well posted in Conference, Global Consequences, Social Practice, Travel
- 06.21.08 Logicport Overview posted in Hardware, How To, PSX
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Welcome to the archives here at Near Future Laboratory. Have a look around.
