Archive for the 'Touch' Category
- 10.07.08 Touch Keyboard posted in Design, Keyboard, Observations, Touch
- 06.29.08 Projects Briefly posted in 3D Printed, Design, Design Art Technology, Design Technology, Design for Implications, Disruption, Flavonoid, Hardware, Interface, PDPal, PSX, Post-GUI, Post-Optimal Design, Slow Messenger, Theory, Touch, Undisciplinarity, Worry Wand
- 05.20.08 Action-Implications posted in Design, Design Technology, Design for Implications, Hardware, Interface, Nokia, Touch
- 02.06.08 Variations posted in Design Art Technology, Hardware, How To, Touch
- 01.31.08 Kombolói: An Anti-Anxiety Device posted in Design Art Technology, General, Hardware, Innovation, Interaction Terms, Motion, Post-GUI, Projects, Time, Touch
- 11.30.07 SlowMessenger posted in 3D Printed, Hardware, Interaction Terms, Motion, Slow Messenger, Time, Touch
- 05.20.07 The World’s Slowest Instant Messenger, Part II posted in Atmel, Flavonoid, Motion, Projects, Slow Messenger, Time, Touch
- 03.19.07 Flavonoid v.03 Notes: Testing the QT113H proximity sensor posted in Atmel, Book Stuff, Flavonoid, Projects, Touch, sensor
- 03.07.07 Game Week Musings — Offline Gaming? A Near Future for Electronic Play? posted in Book Stuff, Flavonoid, Innovation, Motion, Time, Touch
- 02.04.07 Flavonoid v.01s Notes posted in Book Stuff, Design Art Technology, Flavonoid, Hardware, Interaction Terms, Motion, Projects, Time, Touch, sensor
- 01.30.07 Time, Motion, Touch posted in Atmel, Book Stuff, Design Art Technology, Design for Implications, Disruption, Flavonoid, Hardware, Mobile, Motion, Peculiar, Post-Optimal Design, Theory, Time, Touch, sensor, user experience
- 01.23.07 Research Bulletin Abstract: An API For Durable Affinity posted in Atmel, Book Stuff, Design Art Technology, Flavonoid, Hardware, Motion, Projects, Time, Touch, user experience
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